After I finished writing Don't Make Me Think, I spent five years teaching a workshop about basic usability principles.
A lot of people who took that workshop suggested that I also do a full day just about usability testing. I thought it was a great idea, but I couldn't figure out how to do it all in one day.
Finally, after a lot of pondering, I realized how to structure a day that included everything I think people need to get started doing testing on their own, including some hands-on practice.
In this day-long session, I'll teach you how to do your own low-cost/no-cost testing that's simple enough to make it a routine part of your design process.
Anyone involved in publishing a Web site, application, or mobile app. Designers, programmers, writers, editors, project managers, sole proprietors, and VPs can all benefit from this session.
Whether you already do testing and want to know more, or have never tested and want to start, or even if you don't ever intend to do your own testing but are responsible for hiring, managing, or paying other people to do it, this session will prove valuable.
...and much more.
For more information, see the Frequently Asked Questions.
as part of the FLUPA UX Days. (This will be a half-day version of the workshop.)